PHYSICA

Class 11 Physics simulations · Motion in a Straight Line

The catch-up problem

Release a faster cart after a delay and find where it catches a moving target.

Open the simulation

What to notice

Even a faster cart takes longer to catch a target if its start is delayed.

Key relation

tcatch = vfast·delay / (vfast − vslow)

Try this

Increase the delay and compare the meeting distance.

What you can change

More in Motion in a Straight Line

See all Class 11 Physics simulations or every Physica simulation.