Class 11 Physics simulations · Motion in a Plane
Boat crossing a river
Steer upstream and combine boat velocity with river flow.
What to notice
Pointing straight across gives the shortest crossing time. An upstream heading can cancel drift.
Key relation
vground = vboat/water + vwater
Try this
Find a heading that makes the landing point line up with the launch point.
What you can change
- Boat speed in water: 3 to 8 m/s
- River speed: 0 to 4 m/s
- Upstream heading: 0 to 60 °
More in Motion in a Plane
- Projectile with air resistance
- Uniform circular motion
- Conical pendulum
- Horizontal projectile
- Projectile motion
- Projectile landing on a slope
- Six particles chasing on a hexagon (HC Verma)
- Three particles chasing each other (HC Verma)
- Vector addition: the parallelogram
See all Class 11 Physics simulations or every Physica simulation.